Back Against The Dead (Multiplayer)
A downloadable game for Windows
This is a small project of mine i made some time ago. I am new to multiplayer programming so its only a prototype.
For now this game can only be played in multiplayer. 2 Player. Do not try to connect more then 1 client. It will not work.
It has some quests to finish.
If you finish a mission you can go to the arrow to reach the next map.
You can give me some useful feedback or ideas if you want.
Instruction:
You must open the port youre using at your router TCP AND UDP. (Default 60000)
Normally its enough opening the port at the Sever's Router.
If the port is open the client can connect to the servers IP Adress: If you run the server, you can look it up at https://www.myip.com/
The game is in very early development. Bugs can occur so please be patient. If there are problems try to force a disconnect and reconnect again. Do not close the game it will delete your progress, money etc.
If you ecounter crashes or other problems,feel free to post the games log file:
You find it here:
C:\Users\[YourUser]\AppData\Roaming\Godot\app_userdata\Multiplayer\logs
Some ideas i already have and working to implement.
- Vehicles
- Sure much more monster/zombie types
- better endbosses
- more complex quests
- escape levels with hordes to run away from l4d style
Latest Updates:
0.054
- new map mission added
- performance optimization (enemy spawn)
0.045 dev
- netcode optimization
- resync serverstate
- added protect the supplies mission
0.043 dev
- implemented reconnecting
- netcode optimization
| Status | Prototype |
| Platforms | Windows |
| Author | patrickb545 |
| Genre | Shooter |
| Made with | Godot |
| Tags | Godot, Multiplayer, Open World, Zombies |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Multiplayer | Server-based networked multiplayer |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:
Development log
- Now with Tower Defense Mode48 days ago







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